Brought to you by Dr. Mohammed Ezzat

In collaboration with: Khaled Ezzat 

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Wishlist on Steam
The game is available on Steam for wish-listing.
By the end of March 2024
The PC version of FIVAI is available on store,
The first version of the game is available in August 2023.
By the 31st of December 2023
The First play Demo
The first demo for playing the game is available by the end of May 2023.
June 2024
Days
Hours
Minutes
Seconds
Until the launch date on Steam.
FI.V_AI.
Fighter jet Versus AI.

 

FI.V_AI. Is not just a game, it is reality.

AI. occupied the human cities and dominated their civilization. Fighter jets with the triumphing technologies of human inventions is all that is left to retain the civilizations human once had.

Are you up to the challenge?

ME Architects

Algorithmically-aided architectural designing.

AI. and Art Blog

A blog specialized in AI-aided design creativity. Big questions are asked and carefully investigated, such as:

What are the differences between the material and the conceptual realms?

How does computation perceive these two realms?

How may computation generate art?

All the fighter jets are equally equipped for outdoor combats as much as for indoor fighting combats inside the AI’s built environments all over the island of New York.

Cockpit view of the fighter jet model:

Fighter Jets

Δ Delta Class

Δ Delta Class

Delta Class. the first class of jets that are comparable with the fifth-generation jets. 
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Σ Sigma Class

Σ Sigma Class

Sigma Class. Novel designs of collected wing forms to cope with the multi-role needs of the fighter jets. 
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☣ Ultimus Class

☣ Ultimus Class

Ultimus Class. The jets change form to superiorly cope with the stealth and power needed for a seventh generation fighter.
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Ω Omega Class

Ω Omega Class

Omega Class. The jets are a composition of several planes that you manage differently over the attack or the defense modes. 
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Fighter Jets

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All the fighter jets are accurately designed and simulated for the sole purpose of the indoor/outdoor combat challenges imposed by this game.

Artificial Intelligence

AI agents are the futuristic challenges of modern known air combat weaponry and their related war tactics.

The cooperative intelligence offered by the AI agents and the counter, matching societal intelligence offered in FIVAI is unmatched anywhere else,

thanks to the AGI model invented by AI4Creativity.  

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Ground forces
Propelled artillery, short range, medium range, and long range cursing missiles and ballistic multi-headed long range missiles.
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Naval forces
Propelled artillery, short range, medium range, and long range cursing missiles and ballistic multi-headed long range missiles.
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Radar systems
Detection, tracking, jamming, And path planning.
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Indoor robotic teams
Equipped with radar capabilities, laser weapons, ultrasonic weapons, propelled artillery, and short/ medium range missiles.
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Indoor flying robotic drones
Equipped with radar capabilities, laser weapons, ultrasonic weapons, propelled artillery, and short/ medium range missiles.
Click Here
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Artificial Intelligence Agents

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The game is playable over the island of New York.

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Square kilometers

All the AI-built occupying settlements are creatively design-aided by a novel artificial general intelligence model introduced by the author of the game

“FIGHTER JET VERSUS ARTIFICIAL INTELLIGENCE”

A GAME YOU WOULD ENJOY EXPERIENCING

AI4Creativity’s internationally recognized research asserts the sufficiency of three contrastive perspectives and language models (e.g. GPT3) for constructing infinitely complex conceptualization that is believed to be foundational for Artificial General Intelligence (AGI).

The proposed conceptualization is capable in establishing communicative channels with any human agent and possess the capacity of reinterpreting this commonsense-like knowledge into unvisited novel reality.

FIVAI employs this proposed conceptualization
in revolutionizing air combat and in the creative generation of the AI's built New York's settlements.